Hello there! It's been a crazy month, and we want to share what we've added to The Whisker Watch (we won't share how much coffee we've had, though):
Gameplay & Progression:
- Added Elite Enemies — tougher foes with unique behavior.
- Introduced the first boss and a brand-new battle room for fighting him.
- Added XP gain, player statistics and victory/defeat screens.
- Introduced Junkits (our boost system).
- Auto-loot pickup and first aid kits have been added to loot drops.
World & Characters:
- Added a tutorial.
- Implemented behavior for NPC Mary (our cats defend her in the story).
- Added tooltips and hints for interactive objects and screens.
- Added a pop-up exit from run to hub for smoother flow.
Visuals & Interface:
- Added new VFX for combat and abilities.
- Reworked the main menu navigation.
- The control layout has been updated and the RMB aiming feature has been removed.
- Device tracking has been added — the game now remembers the last input device you used.
- Introduced a refreshed start screen!
Add the game to your wishlist to stay up to date with the latest updates and increase the chaos! The more chaos, the more fun!